Tenchi

Tenchi is one of the flagship characters of Pocket Rumble, alongside Naomi.

Appearance
Tenchi is a Japanese schoolboy with remarkable energy-based powers. He wears a simple uniform consisting of a collared white shirt, black shorts with a belt, and a red tie. He also wears red training gloves and red-and-white sneakers, and his black hair is combed forward into a spiky pompadour-like hairdo.

When Tenchi uses his powers, he gains flaming blue antlers made of a strange ghostly energy. When he is overcome with energy, his eyes go blank and he floats silhouetted in a shaft of bright light.

Moveset
Tenchi has a versatile moveset loosely based on Ryu's from the Street Fighter series. Tenchi's fireball, uppercut, hecknd all-around reliable normals make him an easy fighter for beginners to learn.

Movement Options
Tenchi has an average-speed walk and a normal jump arc. Tenchi can dash a set distance either forward or backward with a double-tap in the desired direction.

Meter Options
Tenchi gains meter by performing his special moves. It takes 6 specials to fill his meter. When full, meter can be spent on a single "Rumble Fireball." His Rumble Fireball cannot be canceled into from a special move, but there are several ways to combo special into super:
 * Special fireball can combo if it is done quickly at a very particular range.
 * Air antlers can combo if it hits a jumping opponent near the end of its active frames.
 * Charge antlers can combo if it hits at the very end of its active frames.

Combos
2A x (3B or 3A) (Confirm from low poke) [ 2 hits ]

5A 5A x 3B (Knockdown, instant 3A for meaty fireball on their wake up) [ 3 hits ]

(j.B or j.A) 5A 5A x 3B [ 4 hits ]

(j.B or j.A) 5A 5A x 1B [ 5 hits ]

(j.A or j.B) 5A 5A x A + B [ 7 hits ]

anti-air 1A (juggle) 1B [ 3 Hits] (You can press and hold the 1B button directly after 1A)

anti-air 1A (juggle) A+B [ 5 Hits ]

Any normal except for 2B will combo into A+B

Subject 11
Downloadable characters

Revisions
Below is a list of changes to the character from version to version.

Pre-Alpha to Alpha

 * Standing B was changed from an overhead axe kick to a hook punch.
 * Kick Launcher was changed to Antler Flip.
 * Rumble Counter was removed.

Alpha 0.2.1

 * Super motion changed to A+B, from 3A+B.

Alpha 0.2.2

 * Hurtbox size increased during 3A to make the move more vulnerable to crossups.

Alpha 0.3.1

 * Hitting Tenchi out of 3B no longer puts him in crouch state.

Alpha 0.3.4

 * 2B+A now knocks higher, allowing followup hits more often.

Trivia

 * During planning and early development, Tenchi was nicknamed "Danny Deerhoof."